#### **A Beginner's Method**

to Solve The Cube

to Solve The Cube

**Basics**

**Solving the Cube**

- Step 1: Bottom Edges
- Step 2: Bottom Corners
- Step 3: Middle Edges
- Step 4: Top Edges
- Step 5: Solve Edges
- Step 6: Position Corners
- Step 7: Solve Corners
- Done

**Extras**

## Overview

### Basic Strategy

The basic strategy we follow to solve the cube is a layer-by-layer method with a free column:

- Solve the cube layer by layer, working first on the bottom, then middle, and finally the top layer.
- In contrast to 'standard' layer-by-layer methods, one vertical edge consisting of three cubies is left unsolved until the final steps.

Below we show the goals for each step from scrambled to solved cube:

Starting point | 1. Bottom edges | 2. Bottom corners | ||||||||||||||||||

3. Middle edges | 4. Top edges | 5. Remaining edges | ||||||||||||||||||

6. Position corners | 7. Orient corners |

### Basic Moves

The moves that we include in our bag of tricks are:

- elementary face-turns
- use for all sorts of simple situations, preparations, etc.

- the Y-move (Y = FRiFiR)
- cycle three edges around a corner
- flip one edge while moving
- swap two corners or cycle three corners
- rotate two corners in place

The Y-move fits very naturally into the free-column strategy, since we have a Y-shaped work space available for many of the solution steps. Second, our strategy focusses on either edges or corners in each step. Frifir performs two characteristic manouvers for the two type of cubies, and we can focus on just one of them to achieve our goal (say cycling edges, or swapping corners).

### Comments

Leaving a column as "work space" is a neat bit of cleverness that I first saw in the Wikibook-2008 solution for beginners. The free-column method gives some additional manouvering space, which is convenient since it saves moves that would otherwise be necessary to return the cube to the solved state. The Wikibook-2008 solution also used the Y-move, with extras for the final edges. Corners were positioned with a different set of moves that I mention later.

When you browse through other solutions, the following might be noteworthy:

- Layer-by-layer is by no means the only option. You can solve by blocks. There are edges-first methods, and corners-first methods. If we leave out Step 2 above, it is straightforward to obtain an edge first method using the very same set of moves. In a way, layer-by-layer with a free column is halfway between the original layer-by-layer and edges first methods.
- Ours is a beginner's method. There are rather few things to remember. A beginner's method like ours solves the cube in many small steps, mostly one cubie at a time. Advanced methods save moves by doing several complicated things at the same time.
- Some methods are called simple or labeled for beginners because they only use 10 or so algorithms. Efficient, sophisticated methods easily use 50 or even more different algorithms. It depends on you what you consider simple, and whether memorization matters to you. In fact, our method is rather special in that it makes do with just one sequence. However, we really have to look at the full picture in the end before making claims about simplicity.